Dus Pattay: screening for ADHD through play
A twenty-minute tablet game for children aged 8–12, shaped with eight psychologists and psychiatrists, with the fun deliberately switched off whenever it needs to measure.
Read the case study →HCI researcher and designer. Research, Figma prototypes and front-end builds, from tablet games to web apps.
Research I went into the field for, and the things I built from it.
A twenty-minute tablet game for children aged 8–12, shaped with eight psychologists and psychiatrists, with the fun deliberately switched off whenever it needs to measure.
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Socio-emotional learning for children in orphanage care. Seven orphanages, thirty ideas, one talking flower, and a usability test that proved icons, not words, carry the interface.
Read the case study →An orchestrator that works out what you need and hands it to a symptom checker or a lifestyle coach, built on Google’s Agent2Agent protocol.
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Six hand-built pages and nineteen illustrations for a directory with one job: find a group and join it in under thirty seconds.
“One girl, told to click the button neechay (below), searched the bottom of the laptop, not the screen.”
I’ve always made things: paintings, crochet, pottery. At LUMS I took the coding and theory courses, and then, in my final-year project, I found HCI: reading research papers, doing primary research, designing in Figma. I gave it everything. The next semester I took the HCI course and did it all again.
Education runs through all of it. I took six education courses alongside computer science, including one on inclusion for autism and intellectual disability, and I want to design for autistic and ADHD students, the children classrooms are least built for.
I loved my semester in South Korea and I’d go back tomorrow. These days I’m in Riyadh, open to work in person or remotely.
Where the colours and the patience come from.
Open to UI design, UX research and front-end roles and projects, in Riyadh or remote.